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theoriginalmawz

Hi-Fi in July

My home projects are coming together pretty well, but I gotta do something while my muscles are un-aching.


Heavy rotation:

Overwatch still proves to be frustrating because 3 years later, not enough people care about map objectives, roles and grouping up.


Dead Cells still reigns supreme as my favorite small-studio game, and I'm borrowing the UK version for another platinum run. Yaaaas!


Scorpion is still going to get you.

Mortal Kombat 11 = platinum. I still put in a few hours per week, eatin them brains (Baraka) and shattering them heads (Sub Z). Fighting games test your reaction time and strategy, have short session times, and almost always sport great visuals and sound design. Sure, there really are only a handful of franchises in this genre, but MK 11 was a draw because it's the only game I had a chance at playing online. I've done pretty well online (minus fast teleporting freaks like Kung Lao and Erron Blacks that don't use their guns) during the ranked events, and this is one of those games that lets you progress without winning. Most of the hallmarks are 'Play X games' not 'Win X games,' and that's big.


New:


I got around to playing What Remains of Edit Finch, one of the free May PS+ games. It's a good 5-6 hour session to do everything there is to do, and was as short as a game in the interactive story genre needs to be. However, July upped the ante on free interactive stories with Detroit: Become Human.


Detroit tells 3 separate stories and your choices affect the dialogue options and story outcomes. The worldbuilding is amazing, about 50 years in the future when our tech is so good that a personal android is affordable to the middle class, at a few thousand bucks. These androids are obedient and intelligent, but aren't supposed to feel. However, there are 'deviants,' who feel and resist their masters and oppressive conditions. The story isn't particularly creative, but the visuals are sleek and the controller interactions are pretty intuitive and meaningful.



The voice acting is top-notch, and it's one of the only games I've played with a character who is not in perfect shape, and it's not explicitly referred to, like in a joke.


Azkend 2 is totally a smart phone game. The actual gameplay is about matching tiles. No-brainer puzzle games are my 'before bed' titles. This one has a mini game where you match one small part of a much larger image that is a pain in the ass.

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